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MAYA RENDERER DESC

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If you ever wondered why the hell there are no options for the maya commandline renderer to modify antialiasing samples or other settings, you can do it yourself. The renderer options are set with a renderer description xml - file. This way you can modify this xml file and set all options you need. e.g I added the options for setting frame buffer pixel depth, samples and renderer type. They can be found in this section if you do a renderer -r mr -help command.

Extended Options:
  -buffer int              Framebuffer type
        2 = RGBA 8 bit bit
        3 = RGBA 16 bit short
        16 = RGBA 16 bit half float
        5 = RGBA 32 bit float
  -minSamples int          Scanline renderer min samples
  -maxSamples int          Scanline renderer max samples
  -visSamples int          Rasterizer visibility samples
  -shaSamples int          Rasterizer shading samples
  -mblur int               Motionblur 0 = off, 1 = no deformation, 2 = full

 

To use these settings simply download this xml rar file:

maya 2010: mrRenderer.xml

maya 2011: mrRenderer.xml

and replace the original in maya20xx/bin/rendererDesc. Then if you call your renderer, the options should work. As always it is no bad idea to save the original one.

 

Last Updated ( Friday, 27 August 2010 17:05 )